template <>

class WireServer

Defined at line 1394 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h

Pure-virtual interface to be implemented by a server.

This interface uses typed channels (i.e. |::fidl::ClientEnd

<

::fuchsia_examples::TicTacToe>|

and |::fidl::ServerEnd

<

::fuchsia_examples::TicTacToe>|).

Public Methods

void StartGame (::fuchsia_examples::wire::TicTacToeStartGameRequest * request, StartGameCompleter::Sync & completer)
void MakeMove (::fuchsia_examples::wire::TicTacToeMakeMoveRequest * request, MakeMoveCompleter::Sync & completer)
void WireServer ()

Defined at line 1397 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h

Handler bind_handler (async_dispatcher_t * dispatcher)

|bind_handler| returns a handler that binds incoming connections to this

server implementation.

The returned handler borrows the server instance.

The server must outlive the provided |dispatcher|. Only after

the dispatcher is shutdown will it be safe to destroy the servers.

The server should not be moved.

void ~WireServer ()

Defined at line 1398 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h