template <>
class WireServer
Defined at line 1394 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h
Pure-virtual interface to be implemented by a server.
This interface uses typed channels (i.e. |::fidl::ClientEnd
<
::fuchsia_examples::TicTacToe>|
and |::fidl::ServerEnd
<
::fuchsia_examples::TicTacToe>|).
Public Methods
void StartGame (::fuchsia_examples::wire::TicTacToeStartGameRequest * request, StartGameCompleter::Sync & completer)
void MakeMove (::fuchsia_examples::wire::TicTacToeMakeMoveRequest * request, MakeMoveCompleter::Sync & completer)
void WireServer ()
Defined at line 1397 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h
Handler bind_handler (async_dispatcher_t * dispatcher)
|bind_handler| returns a handler that binds incoming connections to this
server implementation.
The returned handler borrows the server instance.
The server must outlive the provided |dispatcher|. Only after
the dispatcher is shutdown will it be safe to destroy the servers.
The server should not be moved.
void ~WireServer ()
Defined at line 1398 of file fidling/gen/examples/fidl/fuchsia.examples/fuchsia.examples/cpp/fidl/fuchsia.examples/cpp/wire_messaging.h