struct ray4
Defined at line 73 of file ../../src/ui/lib/escher/geometry/types.h
A ray with an origin and a direction of travel.
Public Members
tvec4 origin
tvec4 direction
Public Methods
glm::vec4 At (const float t)
Gets the coordinate point along the ray for a given parameterized distance.
Defined at line 83 of file ../../src/ui/lib/escher/geometry/types.h