struct ray4

Defined at line 73 of file ../../src/ui/lib/escher/geometry/types.h

A ray with an origin and a direction of travel.

Public Members

tvec4 origin
tvec4 direction

Public Methods

glm::vec4 At (const float t)

Gets the coordinate point along the ray for a given parameterized distance.

Defined at line 83 of file ../../src/ui/lib/escher/geometry/types.h