struct VertexAttributeBinding

Defined at line 44 of file ../../src/ui/lib/escher/renderer/render_funcs.h

Struct to hold vertex attribute data. Typically allocated as per-frame RenderQueue data.

Public Members

uint32_t binding_index
uint32_t attribute_index
Format format
uint32_t offset

Public Methods

void Bind (CommandBuffer * cb)

Defined at line 50 of file ../../src/ui/lib/escher/renderer/render_funcs.h

void Bind (CommandBufferPipelineState * cbps)

Defined at line 54 of file ../../src/ui/lib/escher/renderer/render_funcs.h