struct VertexAttributeBinding
Defined at line 43 of file ../../src/ui/lib/escher/renderer/render_funcs.h
Struct to hold vertex attribute data. Typically allocated as per-frame RenderQueue data.
Public Members
uint32_t binding_index
uint32_t attribute_index
Format format
uint32_t offset
Public Methods
void Bind (CommandBuffer * cb)
Defined at line 49 of file ../../src/ui/lib/escher/renderer/render_funcs.h
void Bind (CommandBufferPipelineState * cbps)
Defined at line 53 of file ../../src/ui/lib/escher/renderer/render_funcs.h