struct VertexBinding
Defined at line 34 of file ../../src/ui/lib/escher/renderer/render_funcs.h
Struct to hold vertex buffer data. Typically allocated as per-frame RenderQueue data.
Public Members
uint32_t binding_index
Buffer buffer
uint64_t offset
uint32_t stride
Public Methods
void Bind (CommandBuffer * cb)
Defined at line 40 of file ../../src/ui/lib/escher/renderer/render_funcs.h