struct VertexBinding

Defined at line 34 of file ../../src/ui/lib/escher/renderer/render_funcs.h

Struct to hold vertex buffer data. Typically allocated as per-frame RenderQueue data.

Public Members

uint32_t binding_index
Buffer buffer
uint64_t offset
uint32_t stride

Public Methods

void Bind (CommandBuffer * cb)

Defined at line 40 of file ../../src/ui/lib/escher/renderer/render_funcs.h