class DispatcherFactory
Defined at line 19 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
A `DispatcherFactory` creates `Dispatcher` instances on which drivers can
dispatch asynchronous tasks and interrupt handlers.
Public Methods
zx::result<std::unique_ptr<Dispatcher>> Create (std::string_view name, std::string_view scheduler_role)
`name` must not be empty.
`scheduler_role` is a hint on scheduling priority of the Dispatcher.
It may or not impact the priority the work scheduler against the dispatcher
is handled at. It may or may not impact the ability for other drivers to
share Zircon threads with the dispatcher.
void DispatcherFactory ()
Defined at line 21 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
void ~DispatcherFactory ()
Defined at line 22 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
void DispatcherFactory (const DispatcherFactory & )
Defined at line 24 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
void DispatcherFactory (DispatcherFactory && )
Defined at line 25 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
DispatcherFactory & operator= (const DispatcherFactory & )
Defined at line 26 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h
DispatcherFactory & operator= (DispatcherFactory && )
Defined at line 27 of file ../../src/graphics/display/lib/driver-framework-migration-utils/dispatcher/dispatcher-factory.h