struct uint128_struct
Defined at line 35 of file ../../third_party/crashpad/src/util/numeric/int128.h
Stores a 128-bit quantity.
This structure is organized so that 128-bit quantities are laid out in
memory according to the system’s natural byte order. If a system offers a
native 128-bit type, it should be possible to bit_cast
<
> between that type
and this one.
This structure is designed to have the same layout, although not the same
field names, as the Windows SDK’s `M128A` type from `
<winnt
.h>`. It is
provided here instead of in `compat` because it is useful outside of the
scope of data structures defined by the Windows SDK.
Public Members
uint64_t lo
uint64_t hi