struct async_receiver
Defined at line 27 of file ../../sdk/lib/async/include/lib/async/receiver.h
Holds content for a packet receiver and its handler.
After successfully queuing packets to the receiver, the client is responsible
for retaining the structure in memory (and unmodified) until all packets have
been received by the handler or the dispatcher shuts down. There is no way
to cancel a packet which has been queued.
Multiple packets may be delivered to the same receiver concurrently.
Public Members
state
async_receiver_handler_t * handler